I’m still working away on BREAKSOUT in my sturdy, trudging manner. There are just two more versions to build and then it’s over to making sure that the overall package works and smaller bits and pieces. So it’s pretty close. Will hope to get it Out There sometime this week or early next.
One nice thing about working on games with even the simplest of physics is you often get to enjoy totally weird imagery generated on screen. This is especially true if you ever generate objects (like balls or bricks) during play. Instead of actually writing something tonight, here are some images of the game not working.