Are we there yet?! Are we there yet?! How long is this game anyway?! Develop an intimate relationship with time! Take a second! Take forever! Yes! It really does take as long as it says!

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Durations was made as part of a collaboration with Marina Abramovic and MAI. It was written in Haxe, using the HaxeFlixel library. Sound effects were made in bfxr.

You can read my writing about Durations on my blog. Durations has been featured on Kill Screen, Kotaku’s Watchlist, IndieGames.com, and Joystiq. It has also, rather impressively, been reviewed from inside itself. And here is a nice piece of writing about Durations and Mountain from Alex David Jones.

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16 March 2014
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